Resume · Fall 2026Interaction Design MFA StudentSVA · New York

Interaction Design MFA candidate at SVA (graduating May 2028) with four years of professional product and web design, seeking a summer 2027 internship in creative technology, physical computing, or UX. I design and build interactions that connect screens and physical objects, from mobile apps and design systems to tactile, sensor-driven prototypes that explore new ways for people to interact. Seventeen years in specialty retail and coaching shape how I listen to users.

Education

School of Visual Arts (SVA) · MFA, Interaction Design | New York, NY

Expected May 2028

Coursework: Physical Computing, Interaction Logic, UX/UI Essentials, Research Methods, Histories of Design

Belmont University · BBA, Entrepreneurial Studies | Minor, Political Science | Nashville, TN

2012

NCAA Division I Cross Country and Track (All-Conference)

DesignLab · UX Academy, UX Design Certificate

2022

Projects

Analog Jam · Physical Computing, SVA

Fall 2026, in progress
  • Designing a tactile, screen-free instrument that people with and without musical training can play together, grounded in community research on urban isolation.
  • Exploring sensors, sound, and tactile interaction through hands-on prototypes, starting with a looping sequencer.

Serpentine 3D · Creative Coding

Fall 2026, live
  • Grew a group-built browser rhythm game into a big-screen version where you are the snake: tilt a phone to steer and jump for real to clear hurdles.
  • Built a peer-to-peer phone controller (PeerJS) that reads motion sensors to detect jumps, plus party and tag team modes for up to eight players and Three.js camera views.

Frank & Frazzle · Creative Coding, p5.js

Fall 2026, live
  • Coded two virtual creatures with moods, idle behaviors, and poke, hug, and feed interactions for mouse or phone.

samesong · Social Concert App | Product & Interaction Designer

Fall 2025, concept
  • Created the brand and full onboarding flow, from first launch to finding friends, informed by a user poll and competitive review, with ProtoPie motion prototypes.

Experience

Graduate Assistant, Physical Computing · School of Visual Arts

Sep 2026 – Present
  • Assist the Physical Computing instructors before and after class and keep the course organized week to week.
  • Set up labs, prep materials for each session, and keep the lab stocked with the parts students need.

Product & Web Designer · Singletrack Studio (Freelance)

Oct 2022 – Present
  • Redesigning the Mechanical Engineering and OWRE websites for Colorado School of Mines (contract since Sep 2025), working directly with department heads and students.
  • Designed responsive websites, design systems, and brand identities for clients including University of Denver, ShyAktive, and Full Cycle Bikes, partnering with developers on CMS builds.

Product Designer · Dyver (Contract)

Jan 2023 – Feb 2025
  • Partnered with the founder to design the MVP of a dive log and social app, defining navigation, interaction patterns, and core flows from concept to App Store launch.
  • Built and managed the Figma design system: 200+ foundational styles and 150 components for a scalable product.
  • Ran surveys, user interviews, and usability tests before launch; findings drove a modular grid overhaul that improved usability on larger screens.

Creative Strategist & Triathlon Sales Manager · Full Cycle & Colorado Multisport

Jun 2017 – Feb 2025
  • Designed email, social, and e-commerce content for the shops' triathlon and backcountry ski audiences, growing the community to 25,000+ subscribers and followers.
  • Led sales, marketing, and buying for the triathlon department; consistently top salesperson in triathlon, road, and gravel.

Skills

Design
UX and Interaction Design, UI and Visual Design, Design Systems, Prototyping, Motion Design, Accessibility
Research
User Research, Usability Testing, Surveys and Interviews, Community and Field Research
Creative Tech
Physical Computing, Arduino, Teensy, Sensors, MIDI, p5.js, Three.js, Peer-to-Peer Web
Languages
JavaScript, Python, C, HTML/CSS
Tools
Figma, Adobe Creative Cloud, ProtoPie, Rive, Arduino IDE, Claude Code

Beyond

Triathlon and running coach since 2014; former professional triathlete and 2020 U.S. Olympic Marathon Trials qualifier.